Junction: A Transistor Fangame
Play as a private investigator: track down a runaway heiress before a legion of infectious machines turns her into one of the glamorous but troubled city’s disappeared people.
Junction is the opening act of a neon-noir text-based adventure game.
Primarily a fan project, it emerged from a series of writing exercises that began with the following premise:
It's 2013, and Supergiant Games is hard at work developing Transistor. But a game with a similar story beats it to market! Now the stakeholders want a new story. How do you craft a new story to fit a game mid-development?
There will be no more levels or episodes for this game. Don't sue me, Supergiant, ily.
Features
- Estimated 45-minute playthrough
- A character-driven narrative
- Original music
- Multiple, divergent paths that bottleneck at select points
- A post-scarcity, futuristic world
- Choices you'd make with WASD (like Transistor itself)
- Don't pet the dog
Warnings
- Strong language
- Physical assault
- Missing people
- Thalassophobia (fear of deep bodies of water)
- Death
Credits
Anything that sucks is the author's fault.
Design & Narrative
- Design and narrative by author
Art
- Character portraits and UI by Patrick Sheegog
Audio
- Music by Daniel Reyes T
- Vocals by Christine Yumi Wada
- Sound design by author
- Royalty-free SFX by Adobe Inc., Shapeforms Audio, and Pixabay
Engineering
- Ink and JavaScript markup by author
- Ink template by isolatedphenomenon, modified by author
QA and Feedback
Set in the magnificent world of Transistor by Supergiant Games.
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | hosomeowa |
Genre | Interactive Fiction, Adventure |
Tags | Atmospheric, Fangame, Narrative, Noir, Pixel Art, Sci-fi, Story Rich, Text based |