Play as a private investigator: track down a runaway heiress before a legion of infectious machines turns her into one of the glamorous but troubled city’s disappeared people.


Junction is the opening act of a neon-noir text-based adventure game.

Primarily a fan project, it emerged from a series of writing exercises that began with the following premise:

It's 2013, and Supergiant Games is hard at work developing Transistor. But a game with a similar story beats it to market! Now the stakeholders want a new story. How do you craft a new story to fit a game mid-development?

There will be no more levels or episodes for this game. Don't sue me, Supergiant, ily.

Features

  • Estimated 45-minute playthrough
  • A character-driven narrative
  • Original music
  • Multiple, divergent paths that bottleneck at select points
  • A post-scarcity, futuristic world
  • Choices you'd make with WASD (like Transistor itself)
  • Don't pet the dog

Warnings

  • Strong language
  • Physical assault
  • Missing people
  • Thalassophobia (fear of deep bodies of water)
  • Death

Credits

Anything that sucks is the author's fault.

Design & Narrative

  • Design and narrative by author

Art

Audio

  • Music by Daniel Reyes T
  • Vocals by Christine Yumi Wada
  • Sound design by author
  • Royalty-free SFX by Adobe Inc., Shapeforms Audio, and Pixabay

Engineering

QA and Feedback

Set in the magnificent world of Transistor by Supergiant Games.

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
Authorhosomeowa
GenreInteractive Fiction, Adventure
TagsAtmospheric, Fangame, Narrative, Noir, Pixel Art, Sci-fi, Story Rich, Text based